Chessnomancy
by: Team Mulligan

Design-Lead / Systems-Designer / Encounter-Designer

Engine: Unity
Team Size: 19
DigiPen Student Project
Release Date: Coming Soon

Platforms: Coming Soon to Steam


Gameplay Trailer

https://youtu.be/MVhC8AE1G_Y


Game Summary

Chessnomancy is a roguelike deckbuilder with a chess inspired combat system. Enchant your Unit cards and use various spell cards to outsmart the AI.

How I Contributed

As the Design Lead, I was responsible for coordinating the Designers with the rest of the team. I also served as the primary Systems Designer for the game's combat and action economy, as well as the sole Encounter Puzzle Designer for the game.

For further information, click the buttons below:


Systems Design Work

Encounter Design Work

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