Chessnomancy
by: Team Mulligan

Design-Lead / Systems-Designer / Encounter-Designer

Engine: Unity
Team Size: 19
DigiPen Student Project
Release Date: Coming Soon

Platforms: Coming Soon to Steam


Gameplay Trailer

https://youtu.be/MVhC8AE1G_Y


Game Summary

Chessnomancy is a roguelike deckbuilder with a chess inspired combat system. Enchant your Unit cards and use various spell cards to outsmart the AI.

How I Contributed

As the Design Lead, I was responsible for coordinating the Designers with the rest of the team. I also served as the primary Systems Designer for the game's combat and action economy, as well as the sole Encounter [Puzzle] Designer for the game.

For further information, click the buttons below:


Systems Design Work

Encounter Design Work

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